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The weird past and inevitable future of VR treadmills

The Virtual Reality Show | April 17, 2024
The weird past and inevitable future of VR treadmills

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This post currently has 32 comments.

  1. @KATVR

    April 17, 2024 at 8:42 pm

    Hi there, PHIA.
    Thank you so much for your video well prepared with such a deep research, which shows in a special way the history of VR treadmill.
    It also give us a more constructive point of view to make progress!

    ๐Ÿฆพ But the same as you, as all the VR gamers who have a burning desire to explore this virtual world, it's always a pleasure to participate in this process and do all we could to shorten this distance.

  2. @barryallenporter8127

    April 17, 2024 at 8:42 pm

    I don't think they really make sense outside of a commercial setting for the forseeable future. Still, it's great how much this stuff has proliferated in the last decade. In another decade or so I'm sure we'll have VR tech that blows the current gen out of the water. Thanks for making this video, was very interesting and I walked away knowing a lot more than I did.

  3. @wolfrain8898

    April 17, 2024 at 8:42 pm

    the Infinadeck is mostly the perfect VR treadmill solution but there gate keeping it because they can make more money selling it to businesses for 40,000 dollars a pop it mite be 2030 or later before we see other people in the space driving down prices to consumer levels for products like it. also its sad to say its more likely we will have the perfect VR headset before we see the perfect VR treadmill go down to 2,000 dollars a pop. given the components that's probably a reasonable price for it. if they made the hole thing in house. its sad to say but it will be 20 years or so before we all have ready player one levels of VR at the consumer level for a cheap price.

  4. @kikiza123

    April 17, 2024 at 8:42 pm

    this made me so excited, im planning on treating myself to my first VR headset for christmas this year, and can't wait for a few years down the line when this tech is more polished. i would totally invest in a treadmill like this, and honestly i dont even think 1500$ is that bad!

  5. @averybonnis1089

    April 17, 2024 at 8:42 pm

    I feel bad for future generations, cuz we were all alive before vr was really a reasonable thing to won, so when we got ours it was a weird but amazing experience. But in like 20 years VR will probobly be so common that every kid will either get one while theyre still young or play their friends VR and it will be so natural from that young age that they will miss out on that same experience that we all got

  6. @OrangeC7

    April 17, 2024 at 8:42 pm

    Ok but what if you just put on some socks and tied yourself to the ceiling? I'm sure with FBT and software wizardry you could have what's essentially a dirt cheap omnidirectional movement rig. I'm probably just missing something, though. (If I'm not then someone please start working on this software)

  7. @outcast4087

    April 17, 2024 at 8:42 pm

    I have a story in work that focuses on an international organisation fighting monsters coming from another dimension through Rifts. Long story short, during training of monster hunters, they use VR to simulate potential encounters with monsters. Moreover, during missions, hunters wear special trackers that record all movement, alongside with a camera, which is all later downloaded into database and used for analysing and studying better fighting techniques, as well as simulating monster behaviour and attacks more accurately. It goes without saying that all movement in VR is done not via controllers, but treadmills instead, because it's supposed to be actual physical training, not entertainment.
    Best thing about this entire situation is that because this organisation heavily relies on VR training (the military can still train efficiently, since they are training to fight other people, whereas the monster hunters are fighting monsters, which are too dangerous to train on), it donates tons of money into VR research and development, to make it as immersive as possible. And thanks to that, the VR industry got a massive headstart, which lead 2023 VR experience to look and feel like 2033 (roughly). Graphics and physics are basically on par with typical computer games, and the most advanced sets and systems even support settings equal to AAA games!

  8. @meowkyun6269

    April 17, 2024 at 8:42 pm

    Why does nobody ever mention FreeAim VR shoes?? I know they aren't available at a consumer level yet but they are an insane concept and I was really hoping to see them on here with how many different concepts you were mentioning. While they are shoes, they technically are also an ODT because it has two sets of treadmills built in.
    I am shocked none of the major VR channels have covered them yet..

  9. @bxnaxmxxnaxx1914

    April 17, 2024 at 8:42 pm

    at the very least those who do have one can struggle against the chains of the ODT and be worn out in-world.
    no longer will your arm joints be worn pit. but your full upwards and down too.., glory be the days you can go prone, eagle, and up in a treadmill. or a system that allows you do do all without the need of a safety harness.(gotta imagine how solid the floor must be tho..,

    all i all, i just hope Conscious/Being Transfer without invasive procedures become a thing.(maybe a physical stimulation bonus for all the activities that will be done once control in-world is done by the mind.

    since id rather not reach any kind of dystopia where body modification is the go to.(Much rather prefer extra bodies custom made, or cloned/machined of different materials-be they organic, coded, or smithed.)

    but thats going too far ahead.

    maybe one day ill enjoy one of these sets, but for me. ill probably go Index in the future.(hope for the future)

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